
DMG, or dimethylglycine, is an adaptogen that is naturally found in the body's metabolic pathways. Vetri DMG Liquid supports immune system function and performance in dogs, cats, and birds. Plenty of time for the typical encounter. With all those fireballs, what I COULD have used was rules for mob saving throws.ĭ&d 5e disease dmg.
#DMG 5E HANDLING MOBS PC#
With a wizard and a sorcerer PC and two drow wizards, all slinging fireballs, the mob attacks weren’t much of a factor. I ran a big set-piece battle yesterday: 8 mid-level PCs and 10 gnomes against 20+ drow and other assorted creatures, including a drow spider chariot and a sinister angel. If the number is 1-5, all the attackers hit if it’s 6-12, 1/2 of them hit etc., up to 1 in 20 of the attackers hitting on a 20. It’s pretty simple: subtract attacker’s hit bonus from the target’s AC. The 5e DMG has a short section on “handling mobs:” it has a chart for approximating, out of a group of attacking monsters, how many monsters hit. Table of Contents If you haven’t heard, the D&D community is coming together this fall to participate in the Extra Life charity event, which raises money for kids at Children’s Miracle Network hospitals. If we do any bigger-scale battles, I might find other rules that I need (after all, the Chain Mail rules are much longer than this blog post) but right now, this is looking pretty good for running big D&D skirmishes.Preview of the Fire Arms, Explosives, and Alien Technology page from the upcoming Dungeon Master’s Guide. I’d say that 25 troops are Huge and 50 are Gargantuan. I assumed that a close-packed formation of 10 Medium troops took up the size of one Large creature. You might also care about the base size of big units.
#DMG 5E HANDLING MOBS PDF#
(For ease of bookkeeping, assume that melee attacks always target the most-damaged creature.) Dmg Sanity 5e Pdf

The amount of HP tracking is not excessive: for instance, in this unit of 50 ogres, 24 have 15 damage and the other 25 have 30 damage. To me, it seems this is all you need to run fairly simple battles with dozens or hundreds of creatures per side. In fact, this same chart can be used for ability/skill checks (how many orcs managed to climb the wall? DC minus skill bonus) or any other d20 roll. For instance, a fireball save DC of 15, minus the drow dex save (+2) is 13, which, according to the chart, means that 1/3 of the drow succeed on their saving throw (and probably survive with 1 or 2 HP left). Instead of subtracting attack bonus from AC, subtract saving throw bonus from DC, and use the chart as normal. If I’d thought about it, I’d have realized that the same chart can be used for saving throws. With all those fireballs, what I COULD have used was rules for mob saving throws.

New Ability Scores: Honor and Sanity (DMG 264)ĭmg Sanity 5e System Svirfneblin Magic (SCAG, 115) Skills with Different Abilities (PHB 175) Multiclassing and Feats (PHB Chapter 6, pg 163-170) Variant/Optional Rule Name (Book Page Number) The DMG is practically all a discussion of different ways a campaign can be constructed or the game can be run, so there's a substantial number of optional rules and variant rules in there. I'll edit in from the other books once I get around to it, right now it's just the PHB and DMG. Is there a thread where they've compiled and discussed those variant rules? I was looking at some of them for a new campaign.In response to your request from another thread.
